Monday, March 30, 2020

Please Stand By


Due to the current pandemic situation, updates will be sporadic for a while.

Sunday, March 29, 2020

World of Pendar - Ghost Stones

[This is a work in progress]

Ghost Stones appear to be pitch black, obsidian-like, rocks that were mined from a few, now exhausted, locations around Burr, but more sites have been located across Pendar.  For millennia, these stones have been used by practitioners of magic to amplify their powers, and by artificers to imbue magical powers into mundane objects, weapons, and armor.  The power of these stones rest at the very heart of them, in a nearly indestructible shard, or sliver.  It is this sliver that must be extracted and crafted into an object before an artificer can enchant it.

While a properly extracted Ghost Stone Shard is nearly indestructible, they can be particularly volatile while still in the raw stone.  Hitting a raw Ghost Stone with enough damage can cause one to explode with a considerable amount of force.  While the number of Ghost Stone mines that have been lost to a careless pick strike are few, the worst one caused a chain reaction that destroyed an entire mountain and several nearby villages.


NEW EDGE

GHOST STONE ARTIFICER
REQUIREMENTS: Veteran, Artificer
The Artificer can now work with Ghost Stone Shards.  Artifacts created this way do not permanently draw Power Points from their creator, but instead from the Shards own Power Point reserve (see Ghost Stone Ranks), which Recharge at a rate of 3 per hour that the artifact is not being used.  The Artificer must still spend their own power to imbue the new artifact with one or more Powers or Edges, an act that can take days and is quite exhausting to the Artificer.


GHOST STONE RANKS
Rank
PP
Powers/Edges
Price
Novice
3
1
100
Seasoned
5
2
250
Veteran
10
3
500
Heroic
15
5
1,000
Legendary
?
?
Priceless